Stockage du choix de précision de géolocalisation
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@ -18,6 +18,7 @@ TaskManager.defineTask(LOCATION_TASK, async ({ data, error }: any) => {
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}
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const { locations } = data
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const lastLoc: Location.LocationObject = locations.at(-1)
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console.log("AAAAA", lastLoc)
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store.dispatch(setLastLocation(lastLoc))
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const playerId = store.getState().game.playerId
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if (socket.active && playerId) {
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