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Code Issues Pull Requests Packages Projects Releases 3 Wiki Activity
515 Commits 4 Branches 3 Tags
c378eead74e89ca610c07145b8f1d3229adee299
Commit Graph

10 Commits

Author SHA1 Message Date
Yohann D'ANELLO
0394c5d15d Linting 2020-12-18 17:46:38 +01:00
eichhornchen
dadafc84eb Added a familiar class that follows the player around and hits monsters when it sees one. Added a trumpet, an instance of familiar. Closes #46. 2020-12-18 17:29:59 +01:00
eichhornchen
646e0063be Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32. 2020-12-13 21:29:25 +01:00
Nicolas Margulies
cc6033e8e4 New pathfinding that avoids most of the mobs getting stuck, closes #35 2020-12-10 22:21:09 +01:00
Yohann D'ANELLO
f887a1f0aa Entity name is a parameter since it can be changed through body snatch potion 2020-12-05 14:25:22 +01:00
Yohann D'ANELLO
da0d7e7055 Fix lag when monsters try to move in a random direction 2020-12-02 16:04:43 +01:00
Yohann D'ANELLO
0d3e33d960 Declare the license, we use GNU GPL 2020-11-27 16:33:17 +01:00
Yohann D'ANELLO
fb3f3ee5e8 Beaver is a tiger 2020-11-20 18:02:08 +01:00
Nicolas Margulies
6e71146aa2 First pass on the logs
The newly-added logs manage a list of messages. Entities do register a
message to it when hitting each other. Display is created, but not yet
added to the layout actually displayed.
2020-11-19 12:03:05 +01:00
Yohann D'ANELLO
d0ee9ec562 Rename dungeonbattle to squirrelbattle 2020-11-19 02:18:16 +01:00
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