More tests and more coverage
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@ -8,9 +8,9 @@ class Item(Entity):
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super().__init__(*args, **kwargs)
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self.held = False
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def drop(self, x: int, y: int) -> None:
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def drop(self, y: int, x: int) -> None:
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self.held = False
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self.move(x, y)
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self.move(y, x)
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def hold(self) -> None:
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self.held = True
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@ -2,7 +2,7 @@ from ..interfaces import FightingEntity, Map
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class Monster(FightingEntity):
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def act(self, map: Map) -> None:
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def act(self, m: Map) -> None:
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pass
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