We can equip items
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@ -126,6 +126,7 @@ class Game:
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self.map.tick()
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elif key == KeyValues.INVENTORY:
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self.state = GameMode.INVENTORY
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self.display_actions(DisplayActions.UPDATE)
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elif key == KeyValues.SPACE:
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self.state = GameMode.MAINMENU
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elif key == KeyValues.CHAT:
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