Always use predefined map in game unit tests
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@ -54,6 +54,8 @@ class Map:
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self.height = height
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self.start_y = start_y
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self.start_x = start_x
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self.currenty = start_y
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self.currentx = start_x
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self.tiles = tiles
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self.entities = []
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self.logs = Logs()
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