Merge branch 'inventory' into entities
This commit is contained in:
@ -1,7 +1,7 @@
|
||||
import curses
|
||||
from dungeonbattle.display.mapdisplay import MapDisplay
|
||||
from dungeonbattle.display.statsdisplay import StatsDisplay
|
||||
from dungeonbattle.display.menudisplay import MainMenuDisplay
|
||||
from dungeonbattle.display.menudisplay import MenuDisplay, MainMenuDisplay
|
||||
from dungeonbattle.display.texturepack import TexturePack
|
||||
from typing import Any
|
||||
from dungeonbattle.game import Game, GameMode
|
||||
@ -17,9 +17,11 @@ class DisplayManager:
|
||||
self.statsdisplay = StatsDisplay(screen, pack)
|
||||
self.mainmenudisplay = MainMenuDisplay(self.game.main_menu,
|
||||
screen, pack)
|
||||
self.settingsmenudisplay = MenuDisplay(screen, pack)
|
||||
self.displays = [self.statsdisplay, self.mapdisplay,
|
||||
self.mainmenudisplay]
|
||||
self.mainmenudisplay, self.settingsmenudisplay]
|
||||
self.update_game_components()
|
||||
self.settingsmenudisplay.update_menu(self.game.settings_menu)
|
||||
|
||||
def update_game_components(self) -> None:
|
||||
for d in self.displays:
|
||||
@ -34,6 +36,8 @@ class DisplayManager:
|
||||
self.rows // 5, self.cols)
|
||||
if self.game.state == GameMode.MAINMENU:
|
||||
self.mainmenudisplay.refresh(0, 0, self.rows, self.cols)
|
||||
if self.game.state == GameMode.SETTINGS:
|
||||
self.settingsmenudisplay.refresh(0, 0, self.rows, self.cols-1)
|
||||
self.resize_window()
|
||||
|
||||
def resize_window(self) -> bool:
|
||||
|
@ -11,7 +11,6 @@ class MenuDisplay(Display):
|
||||
|
||||
def update_menu(self, menu: Menu) -> None:
|
||||
self.menu = menu
|
||||
self.values = [str(a) for a in menu.values]
|
||||
self.trueheight = len(self.values)
|
||||
self.truewidth = max([len(a) for a in self.values])
|
||||
|
||||
@ -22,7 +21,7 @@ class MenuDisplay(Display):
|
||||
|
||||
def update_pad(self) -> None:
|
||||
for i in range(self.trueheight):
|
||||
self.pad.addstr(i, 0, " ")
|
||||
self.pad.addstr(i, 0, " " + self.values[i])
|
||||
# set a marker on the selected line
|
||||
self.pad.addstr(self.menu.position, 0, ">")
|
||||
|
||||
@ -54,6 +53,10 @@ class MenuDisplay(Display):
|
||||
def preferred_height(self) -> int:
|
||||
return self.trueheight + 2
|
||||
|
||||
@property
|
||||
def values(self):
|
||||
return [str(a) for a in self.menu.values]
|
||||
|
||||
|
||||
class MainMenuDisplay(Display):
|
||||
def __init__(self, menu: MainMenu, *args):
|
||||
|
Reference in New Issue
Block a user