A basic fighting mechanic and a few entities
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dungeonbattle/entities/__init__.py
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dungeonbattle/entities/__init__.py
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dungeonbattle/entities/monsters.py
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dungeonbattle/entities/monsters.py
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from ..interfaces import FightingEntity
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class Squirrel(FightingEntity):
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maxhealth = 10
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strength = 3
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dungeonbattle/entities/player.py
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dungeonbattle/entities/player.py
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from ..interfaces import FightingEntity
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class Player(FightingEntity):
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maxhealth = 20
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strength = 5
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