A basic fighting mechanic and a few entities

This commit is contained in:
Nicolas Margulies
2020-10-16 17:58:00 +02:00
parent 6f64646a7a
commit e65a486b78
4 changed files with 29 additions and 0 deletions

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from ..interfaces import FightingEntity
class Squirrel(FightingEntity):
maxhealth = 10
strength = 3

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from ..interfaces import FightingEntity
class Player(FightingEntity):
maxhealth = 20
strength = 5