Repaired tthe display problem for settings menu
This commit is contained in:
@ -37,9 +37,11 @@ class Game:
|
||||
"""
|
||||
self.state = GameMode.MAINMENU
|
||||
self.main_menu = menus.MainMenu()
|
||||
self.settings_menu = menus.SettingsMenu()
|
||||
self.settings = Settings()
|
||||
self.settings.load_settings()
|
||||
self.settings.write_settings()
|
||||
self.settings_menu.update_values(self.settings)
|
||||
|
||||
def new_game(self) -> None:
|
||||
"""
|
||||
@ -70,7 +72,7 @@ class Game:
|
||||
screen.refresh()
|
||||
self.display_refresh()
|
||||
key = screen.getkey()
|
||||
self.handle_key_pressed(self.translate_key(key))
|
||||
self.handle_key_pressed(self.translate_key(key), screen)
|
||||
|
||||
def translate_key(self, key: str) -> KeyValues:
|
||||
"""
|
||||
@ -93,7 +95,7 @@ class Game:
|
||||
elif key == ' ':
|
||||
return KeyValues.SPACE
|
||||
|
||||
def handle_key_pressed(self, key: KeyValues) -> None:
|
||||
def handle_key_pressed(self, key: KeyValues, screen) -> None:
|
||||
"""
|
||||
Indicates what should be done when the given key is pressed,
|
||||
according to the current game state.
|
||||
@ -103,7 +105,7 @@ class Game:
|
||||
elif self.state == GameMode.MAINMENU:
|
||||
self.handle_key_pressed_main_menu(key)
|
||||
elif self.state == GameMode.SETTINGS:
|
||||
self.handle_key_pressed_settings(key)
|
||||
self.handle_key_pressed_settings(key,screen)
|
||||
self.display_refresh()
|
||||
|
||||
def handle_key_pressed_play(self, key: KeyValues) -> None:
|
||||
@ -142,9 +144,20 @@ class Game:
|
||||
elif option == menus.MainMenuValues.EXIT:
|
||||
sys.exit(0)
|
||||
|
||||
def handle_key_pressed_settings(self, key: KeyValues) -> None:
|
||||
def handle_key_pressed_settings(self, key: KeyValues, screen : Any) -> None:
|
||||
"""
|
||||
For now, in the settings mode, we can only go backwards.
|
||||
"""
|
||||
if key == KeyValues.SPACE:
|
||||
self.state = GameMode.MAINMENU
|
||||
if key == KeyValues.DOWN:
|
||||
self.settings_menu.go_down()
|
||||
if key == KeyValues.UP:
|
||||
self.settings_menu.go_up()
|
||||
if key == KeyValues.ENTER:
|
||||
option = self.settings_menu.validate().split(": ")[0]
|
||||
if option != "TEXTURE_PACK":
|
||||
newkey = screen.getkey()
|
||||
self.settings.__setattr__(option, newkey)
|
||||
self.settings.write_settings()
|
||||
self.settings_menu.update_values(self.settings)
|
||||
|
Reference in New Issue
Block a user