MapDisplay extends Display
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@ -39,7 +39,7 @@ class Game:
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self.player = Player()
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self.player.move(1, 6)
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self.m.add_entity(self.player)
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self.d = MenuDisplay(self, self.main_menu, 0, 0)
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self.current_display = MenuDisplay(self, self.main_menu, 0, 0)
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@staticmethod
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def load_game(filename: str) -> None:
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@ -51,7 +51,7 @@ class Game:
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screen.clear()
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screen.refresh()
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# self.d.display(self.player.y, self.player.x)
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self.d.refresh()
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self.current_display.refresh()
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key = screen.getkey()
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self.handle_key_pressed(self.translate_key(key))
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@ -94,4 +94,4 @@ class Game:
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self.state = GameMode.SETTINGS
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elif option == menus.MainMenuValues.EXIT:
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sys.exit(0)
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self.d.refresh()
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self.current_display.refresh()
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