Add possibility to define the background color of entities (black in ASCII, white in Unicode)

This commit is contained in:
Yohann D'ANELLO
2020-11-10 22:34:12 +01:00
parent a8223aab2e
commit d26b66f337
3 changed files with 19 additions and 1 deletions

View File

@ -1,9 +1,19 @@
from random import choice
from ..interfaces import FightingEntity, Map
class Monster(FightingEntity):
def act(self, m: Map) -> None:
pass
"""
By default, a monster will move randomly where it is possible
And if a player is close to the monster, the monster run on the player.
"""
# TODO If a player is close, move to the player
while True:
if choice([self.move_up, self.move_down,
self.move_left, self.move_right])():
break
class Hedgehog(Monster):