Rename dungeonbattle to squirrelbattle

This commit is contained in:
Yohann D'ANELLO
2020-11-19 02:18:08 +01:00
parent 9232f67dc9
commit d0ee9ec562
30 changed files with 43 additions and 43 deletions

View File

@ -0,0 +1,35 @@
import unittest
from squirrelbattle.display.texturepack import TexturePack
from squirrelbattle.interfaces import Map, Tile
class TestInterfaces(unittest.TestCase):
def test_map(self) -> None:
"""
Create a map and check that it is well parsed.
"""
m = Map.load_from_string("0 0\n.#\n#.\n")
self.assertEqual(m.width, 2)
self.assertEqual(m.height, 2)
self.assertEqual(m.draw_string(TexturePack.ASCII_PACK), ".#\n#.")
def test_load_map(self) -> None:
"""
Try to load a map from a file.
"""
m = Map.load("squirrelbattle/assets/example_map.txt")
self.assertEqual(m.width, 52)
self.assertEqual(m.height, 17)
def test_tiles(self) -> None:
"""
Test some things about tiles.
"""
self.assertFalse(Tile.FLOOR.is_wall())
self.assertTrue(Tile.WALL.is_wall())
self.assertFalse(Tile.EMPTY.is_wall())
self.assertTrue(Tile.FLOOR.can_walk())
self.assertFalse(Tile.WALL.can_walk())
self.assertFalse(Tile.EMPTY.can_walk())
self.assertRaises(ValueError, Tile.from_ascii_char, 'unknown')