Added dance to doc.
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@ -66,7 +66,7 @@ class Player(InventoryHolder, FightingEntity):
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def dance(self) -> None:
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"""
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Dancing has a certain probability or making ennemies unable
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to fight for 2 turns. That probability depends on the player's
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to fight for 3 turns. That probability depends on the player's
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charisma.
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"""
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diceroll = randint(1, 10)
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