Items can be dropped/equipped/used
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@ -123,6 +123,12 @@ class Game:
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self.inventory_menu.go_up()
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elif key == KeyValues.DOWN:
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self.inventory_menu.go_down()
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elif key == KeyValues.USE:
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self.inventory_menu.validate().use()
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elif key == KeyValues.EQUIP:
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self.inventory_menu.validate().equip()
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elif key == KeyValues.DROP:
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self.inventory_menu.validate().use()
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def handle_key_pressed_main_menu(self, key: KeyValues) -> None:
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"""
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