Fight other entities while bumping them, without any weapon
This commit is contained in:
@ -24,7 +24,6 @@ class KeyValues(Enum):
|
||||
RIGHT = auto()
|
||||
ENTER = auto()
|
||||
SPACE = auto()
|
||||
FIGHT = auto()
|
||||
|
||||
|
||||
class Game:
|
||||
@ -89,8 +88,6 @@ class Game:
|
||||
elif key in (self.settings.KEY_UP_PRIMARY,
|
||||
self.settings.KEY_UP_SECONDARY):
|
||||
return KeyValues.UP
|
||||
elif key == self.settings.KEY_FIGHT:
|
||||
return KeyValues.FIGHT
|
||||
elif key == self.settings.KEY_ENTER:
|
||||
return KeyValues.ENTER
|
||||
elif key == ' ':
|
||||
@ -125,9 +122,6 @@ class Game:
|
||||
elif key == KeyValues.RIGHT:
|
||||
if self.player.move_right():
|
||||
self.map.tick()
|
||||
elif key == KeyValues.FIGHT:
|
||||
if self.player.fight():
|
||||
self.map.tick()
|
||||
elif key == KeyValues.SPACE:
|
||||
self.state = GameMode.MAINMENU
|
||||
|
||||
|
Reference in New Issue
Block a user