Make the game start

This commit is contained in:
Yohann D'ANELLO
2020-11-06 20:24:19 +01:00
parent b3d789e3e7
commit b5b76fd07b
4 changed files with 19 additions and 17 deletions

View File

@ -7,11 +7,14 @@ class Display:
def __init__(self, game, screen):
self.screen = screen
self.game = game
self.mapDisplay = MapDisplay(game.m,
TexturePack.get_pack(
self.map_display = MapDisplay(game.m,
TexturePack.get_pack(
game.settings.TEXTURE_PACK),
curses.LINES,
curses.COLS * 4 // 5)
curses.LINES,
curses.COLS * 4 // 5)
def refresh(self):
self.mapDisplay.refresh()
self.map_display.update_pad()
def display(self, y, x):
self.map_display.display(y, x)

View File

@ -1,17 +1,20 @@
#!/usr/bin/env python
import curses
from dungeonbattle.display.texturepack import TexturePack
from dungeonbattle.interfaces import Map
from .texturepack import TexturePack
class MapDisplay:
def __init__(self, m: Map, pack: TexturePack, height: int, width: int):
def __init__(self, m: Map, pack: TexturePack, height: int, width: int,
init_pad: bool = True):
self.width = width
self.height = height
self.map = m
self.pad = curses.newpad(m.height, m.width+1)
self.pack = pack
self.map = m
if init_pad:
self.pad = curses.newpad(m.height, m.width + 1)
def update_pad(self):
self.pad.addstr(0, 0, self.map.draw_string(self.pack))
@ -32,7 +35,3 @@ class MapDisplay:
self.pad.clear()
self.update_pad()
self.pad.refresh(pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol)
def refresh(self) :
self.display(self.map.currenty,self.map.currentx)