Merchant inventory is working!
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@ -122,18 +122,16 @@ class Game:
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keykey = KeyValues.translate_key(keykey, self.settings)
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if keykey == KeyValues.UP:
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xp = self.player.x
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yp = self.player.y+1
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yp = self.player.y-1
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elif keykey == KeyValues.DOWN:
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xp = self.player.x
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yp = self.player.y-1
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yp = self.player.y+1
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elif keykey == KeyValues.LEFT:
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xp = self.player.x-1
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yp = self.player.y
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elif keykey == KeyValues.RIGHT:
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xp = self.player.x+1
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yp = self.player.y
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else :
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raise Exception(keykey)
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if self.map.entity_is_present(yp, xp) :
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for entity in self.map.entities :
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if entity.is_friendly() and entity.x == xp and entity.y == yp :
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