Merchant inventory is working!

This commit is contained in:
Yohann D'ANELLO
2020-12-07 21:13:55 +01:00
parent 8540a8f354
commit b24cc1877f
6 changed files with 15 additions and 13 deletions

View File

@ -122,18 +122,16 @@ class Game:
keykey = KeyValues.translate_key(keykey, self.settings)
if keykey == KeyValues.UP:
xp = self.player.x
yp = self.player.y+1
yp = self.player.y-1
elif keykey == KeyValues.DOWN:
xp = self.player.x
yp = self.player.y-1
yp = self.player.y+1
elif keykey == KeyValues.LEFT:
xp = self.player.x-1
yp = self.player.y
elif keykey == KeyValues.RIGHT:
xp = self.player.x+1
yp = self.player.y
else :
raise Exception(keykey)
if self.map.entity_is_present(yp, xp) :
for entity in self.map.entities :
if entity.is_friendly() and entity.x == xp and entity.y == yp :