Merchant inventory is working!
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@ -59,9 +59,10 @@ class Item(Entity):
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d = super().save_state()
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d["held"] = self.held
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return d
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@staticmethod
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def get_all_items() -> list:
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return [BodySnatchPotion, Bomb, Heart, Weapon, Sword]
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return [BodySnatchPotion, Bomb, Heart, Sword]
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class Heart(Item):
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