Merchant inventory is working!

This commit is contained in:
Yohann D'ANELLO
2020-12-07 21:13:55 +01:00
parent 8540a8f354
commit b24cc1877f
6 changed files with 15 additions and 13 deletions

View File

@ -59,7 +59,7 @@ class DisplayManager:
def refresh(self) -> None:
if self.game.state == GameMode.PLAY \
or self.game.state == GameMode.INVENTORY \
or self.game.state == GameMode.STORE :
or self.game.state == GameMode.STORE:
# The map pad has already the good size
self.mapdisplay.refresh(0, 0, self.rows * 4 // 5,
self.mapdisplay.pack.tile_width