The settings menu refreshes texture pack when exited

This commit is contained in:
nicomarg
2020-11-11 23:48:46 +01:00
parent 21e85078a4
commit b0292c05b2
3 changed files with 9 additions and 5 deletions

View File

@ -3,7 +3,7 @@ from enum import Enum
from typing import Any, Optional
from .display.texturepack import TexturePack
from .enums import GameMode, KeyValues
from .enums import GameMode, KeyValues, DisplayActions
from .settings import Settings
@ -82,6 +82,7 @@ class SettingsMenu(Menu):
if key == KeyValues.SPACE or \
key == KeyValues.ENTER and \
self.position == len(self.values) - 1:
game.display_actions(DisplayActions.UPDATE)
game.state = GameMode.MAINMENU
if key == KeyValues.DOWN:
self.go_down()