Add log message when the player switches floor
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@ -178,6 +178,9 @@ class Game:
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new_map.add_entity(self.player)
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if move_down:
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self.player.move(self.map.start_y, self.map.start_x)
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self.logs.add_message(
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_("The player climbs down to the floor {floor}.")
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.format(floor=-self.map_index))
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else:
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# Find the ladder of the end of the game
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ladder_y, ladder_x = -1, -1
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@ -188,6 +191,10 @@ class Game:
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ladder_y, ladder_x = y, x
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break
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self.player.move(ladder_y, ladder_x)
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self.logs.add_message(
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_("The player climbs up the floor {floor}.")
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.format(floor=-self.map_index))
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self.display_actions(DisplayActions.UPDATE)
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def handle_friendly_entity_chat(self, key: KeyValues) -> None:
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