Merging master into village, conflicts were solved
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@ -5,6 +5,7 @@ from enum import Enum
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from typing import Any, Optional
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from .display.texturepack import TexturePack
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from .entities.player import Player
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from .enums import GameMode, KeyValues, DisplayActions
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from .settings import Settings
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from .translations import gettext as _, Translator
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@ -115,3 +116,14 @@ class SettingsMenu(Menu):
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game.settings.write_settings()
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self.waiting_for_key = False
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self.update_values(game.settings)
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class InventoryMenu(Menu):
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player: Player
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def update_player(self, player: Player) -> None:
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self.player = player
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@property
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def values(self) -> list:
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return self.player.inventory
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