More generic display update

This commit is contained in:
Yohann D'ANELLO
2020-12-18 15:07:09 +01:00
parent b8d32b29c8
commit 85870494a0
8 changed files with 46 additions and 18 deletions

View File

@ -49,16 +49,13 @@ class DisplayManager:
self.handle_mouse_click(*params)
def update_game_components(self) -> None:
"""
The game state was updated.
Trigger all displays of these modifications.
"""
for d in self.displays:
d.pack = TexturePack.get_pack(self.game.settings.TEXTURE_PACK)
self.mapdisplay.update_map(self.game.map)
self.statsdisplay.update_player(self.game.player)
self.game.inventory_menu.update_player(self.game.player)
self.playerinventorydisplay.update_menu(self.game.inventory_menu)
self.storeinventorydisplay.update_menu(self.game.store_menu)
self.settingsmenudisplay.update_menu(self.game.settings_menu)
self.logsdisplay.update_logs(self.game.logs)
self.messagedisplay.update_message(self.game.message)
d.update(self.game)
def handle_mouse_click(self, y: int, x: int) -> None:
displays = self.refresh()