Capture all mouse events and take into account mouse attributes, fixes #58

This commit is contained in:
Yohann D'ANELLO
2021-01-08 11:21:40 +01:00
parent b42f1277b1
commit 75e93611c3
7 changed files with 27 additions and 21 deletions

View File

@ -100,8 +100,8 @@ class Game:
exit(0)
return
if key == "KEY_MOUSE":
_ignored1, x, y, _ignored2, _ignored3 = curses.getmouse()
self.display_actions(DisplayActions.MOUSE, y, x)
_ignored1, x, y, _ignored2, attr = curses.getmouse()
self.display_actions(DisplayActions.MOUSE, y, x, attr)
else:
self.handle_key_pressed(
KeyValues.translate_key(key, self.settings), key)