Capture all mouse events and take into account mouse attributes, fixes #58

This commit is contained in:
Yohann D'ANELLO
2021-01-08 11:21:40 +01:00
parent b42f1277b1
commit 75e93611c3
7 changed files with 27 additions and 21 deletions

View File

@ -50,7 +50,7 @@ class MenuDisplay(Display):
self.height - 2 + self.y,
self.width - 2 + self.x)
def handle_click(self, y: int, x: int, game: Game) -> None:
def handle_click(self, y: int, x: int, attr: int, game: Game) -> None:
"""
We can select a menu item with the mouse.
"""
@ -134,13 +134,13 @@ class MainMenuDisplay(Display):
def update(self, game: Game) -> None:
self.menudisplay.update_menu(game.main_menu)
def handle_click(self, y: int, x: int, game: Game) -> None:
def handle_click(self, y: int, x: int, attr: int, game: Game) -> None:
menuwidth = min(self.menudisplay.preferred_width, self.width)
menuy, menux = len(self.title) + 8, self.width // 2 - menuwidth // 2 - 1
menuheight = min(self.menudisplay.preferred_height, self.height - menuy)
if menuy <= y < menuy + menuheight and menux <= x < menux + menuwidth:
self.menudisplay.handle_click(y - menuy, x - menux, game)
self.menudisplay.handle_click(y - menuy, x - menux, attr, game)
if y <= len(self.title):
self.fg_color = randint(0, 1000), randint(0, 1000), randint(0, 1000)
@ -189,7 +189,7 @@ class PlayerInventoryDisplay(MenuDisplay):
def trueheight(self) -> int:
return 2 + super().trueheight
def handle_click(self, y: int, x: int, game: Game) -> None:
def handle_click(self, y: int, x: int, attr: int, game: Game) -> None:
"""
We can select a menu item with the mouse.
"""
@ -232,7 +232,7 @@ class StoreInventoryDisplay(MenuDisplay):
def trueheight(self) -> int:
return 2 + super().trueheight
def handle_click(self, y: int, x: int, game: Game) -> None:
def handle_click(self, y: int, x: int, attr: int, game: Game) -> None:
"""
We can select a menu item with the mouse.
"""