First pass on the logs
The newly-added logs manage a list of messages. Entities do register a message to it when hitting each other. Display is created, but not yet added to the layout actually displayed.
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@ -6,7 +6,7 @@ import sys
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from .entities.player import Player
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from .enums import GameMode, KeyValues, DisplayActions
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from .interfaces import Map
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from .interfaces import Map, Logs
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from .resources import ResourceManager
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from .settings import Settings
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from . import menus
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@ -33,6 +33,7 @@ class Game:
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self.settings.load_settings()
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self.settings.write_settings()
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self.settings_menu.update_values(self.settings)
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self.logs = Logs()
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def new_game(self) -> None:
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"""
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@ -40,6 +41,7 @@ class Game:
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"""
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# TODO generate a new map procedurally
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self.map = Map.load(ResourceManager.get_asset_path("example_map_2.txt"))
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self.map.logs = self.logs
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self.player = Player()
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self.map.add_entity(self.player)
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self.player.move(self.map.start_y, self.map.start_x)
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