Bind Return key to menus
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@ -68,6 +68,8 @@ class Game:
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elif key in (self.settings.KEY_UP_PRIMARY,
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self.settings.KEY_UP_SECONDARY):
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return KeyValues.UP
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elif key == self.settings.KEY_ENTER:
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return KeyValues.ENTER
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def handle_key_pressed(self, key: KeyValues) -> None:
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if self.state == GameMode.PLAY:
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