Linting
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@ -37,7 +37,7 @@ class DisplayManager:
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if self.game.state == GameMode.MAINMENU:
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self.mainmenudisplay.refresh(0, 0, self.rows, self.cols)
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if self.game.state == GameMode.SETTINGS:
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self.settingsmenudisplay.refresh(0, 0, self.rows, self.cols-1)
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self.settingsmenudisplay.refresh(0, 0, self.rows, self.cols - 1)
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self.resize_window()
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def resize_window(self) -> bool:
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@ -1,3 +1,5 @@
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from typing import List
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from dungeonbattle.menus import Menu, MainMenu
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from .display import Display
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@ -54,7 +56,7 @@ class MenuDisplay(Display):
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return self.trueheight + 2
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@property
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def values(self):
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def values(self) -> List[str]:
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return [str(a) for a in self.menu.values]
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