Mark equipped items and allow unequipping
This commit is contained in:
@ -309,7 +309,8 @@ class Game:
|
||||
if key == KeyValues.USE:
|
||||
self.inventory_menu.validate().use()
|
||||
elif key == KeyValues.EQUIP:
|
||||
self.inventory_menu.validate().equip()
|
||||
item = self.inventory_menu.validate()
|
||||
item.unequip() if item.equipped else item.equip()
|
||||
elif key == KeyValues.DROP:
|
||||
self.inventory_menu.validate().drop()
|
||||
|
||||
|
Reference in New Issue
Block a user