Display the current floor in the StatsDisplay
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@ -173,6 +173,7 @@ class Game:
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self.maps.append(Map.load(ResourceManager.get_asset_path(
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"example_map_2.txt")))
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new_map = self.map
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new_map.floor = self.map_index
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old_map.remove_entity(self.player)
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new_map.add_entity(self.player)
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if move_down:
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