Fighting now takes into account the constitution. Closes #51

This commit is contained in:
eichhornchen
2021-01-05 19:18:25 +01:00
parent 9b8dfb00da
commit 4bddf076ea
2 changed files with 19 additions and 18 deletions

View File

@ -443,11 +443,12 @@ class FightingEntity(Entity):
"""
Take damage from the attacker, based on the stats
"""
self.health -= amount
damage = max(0, amount - self.constitution)
self.health -= damage
if self.health <= 0:
self.die()
return _("{name} takes {amount} damage.")\
.format(name=self.translated_name.capitalize(), amount=str(amount))\
return _("{name} takes {damage} damage.")\
.format(name=self.translated_name.capitalize(), damage=str(damage))\
+ (" " + _("{name} dies.")
.format(name=self.translated_name.capitalize())
if self.health <= 0 else "")