Added rings that can augment the player's statistics. Also added a new statistic : xp_buff, which helps the player level up sooner.
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@ -34,6 +34,8 @@ class TexturePack:
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SHIELD: str
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CHESTPLATE: str
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HELMET: str
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RING_OF_MORE_EXPERIENCE: str
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RING_OF_CRITICAL_DAMAGE: str
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ASCII_PACK: "TexturePack"
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SQUIRREL_PACK: "TexturePack"
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@ -64,7 +66,7 @@ TexturePack.ASCII_PACK = TexturePack(
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entity_bg_color=curses.COLOR_BLACK,
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BODY_SNATCH_POTION='S',
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BOMB='o',
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BOMB='ç',
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EMPTY=' ',
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EXPLOSION='%',
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FLOOR='.',
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@ -83,6 +85,8 @@ TexturePack.ASCII_PACK = TexturePack(
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EAGLE='µ',
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CHESTPLATE='(',
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HELMET='0',
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RING_OF_MORE_EXPERIENCE='o',
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RING_OF_CRITICAL_DAMAGE='o',
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)
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TexturePack.SQUIRREL_PACK = TexturePack(
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@ -113,4 +117,6 @@ TexturePack.SQUIRREL_PACK = TexturePack(
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EAGLE='🦅',
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CHESTPLATE='🦺',
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HELMET='⛑️',
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RING_OF_MORE_EXPERIENCE='💍',
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RING_OF_CRITICAL_DAMAGE='💍',
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)
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