Add credits menu, see #42
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@@ -103,6 +103,8 @@ class Game:
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self.settings_menu.handle_key_pressed(key, raw_key, self)
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elif self.state == GameMode.STORE:
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self.handle_key_pressed_store(key)
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elif self.state == GameMode.CREDITS:
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self.state = GameMode.MAINMENU
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self.display_actions(DisplayActions.REFRESH)
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def handle_key_pressed_play(self, key: KeyValues) -> None:
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