We can open an empty inventory!

This commit is contained in:
Yohann D'ANELLO
2020-12-04 14:41:59 +01:00
parent 268e2d0dd2
commit 39af791012
12 changed files with 99 additions and 67 deletions

View File

@ -39,6 +39,7 @@ class Game:
self.main_menu = menus.MainMenu()
self.settings_menu = menus.SettingsMenu()
self.settings_menu.update_values(self.settings)
self.inventory_menu = menus.InventoryMenu()
self.logs = Logs()
self.message = None
@ -104,6 +105,8 @@ class Game:
elif key == KeyValues.RIGHT:
if self.player.move_right():
self.map.tick()
elif key == KeyValues.INVENTORY:
self.state = GameMode.INVENTORY
elif key == KeyValues.SPACE:
self.state = GameMode.MAINMENU