Merge remote-tracking branch 'origin/master' into village
# Conflicts: # squirrelbattle/display/texturepack.py # squirrelbattle/interfaces.py
This commit is contained in:
@ -1,11 +1,13 @@
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#!/usr/bin/env python
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from random import randint
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# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
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# SPDX-License-Identifier: GPL-3.0-or-later
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from enum import Enum, auto
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from math import sqrt
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from random import choice, randint
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from typing import List, Optional, Any
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from squirrelbattle.display.texturepack import TexturePack
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from .display.texturepack import TexturePack
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from .translations import gettext as _
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class Logs:
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@ -127,7 +129,7 @@ class Map:
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"""
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Put randomly {count} hedgehogs on the map, where it is available.
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"""
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for _ in range(count):
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for ignored in range(count):
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y, x = 0, 0
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while True:
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y, x = randint(0, self.height - 1), randint(0, self.width - 1)
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@ -319,16 +321,20 @@ class Entity:
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"""
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return isinstance(self, FriendlyEntity)
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@property
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def translated_name(self) -> str:
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return _(self.name.replace("_", " "))
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@staticmethod
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def get_all_entity_classes():
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"""
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Returns all entities subclasses
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"""
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from squirrelbattle.entities.items import Heart, Bomb
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from squirrelbattle.entities.monsters import Beaver, Hedgehog, \
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from squirrelbattle.entities.monsters import Tiger, Hedgehog, \
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Rabbit, TeddyBear
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from squirrelbattle.entities.friendly import Merchant,Sunflower
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return [Beaver, Bomb, Heart, Hedgehog, Rabbit, TeddyBear,Sunflower]
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return [Tiger, Bomb, Heart, Hedgehog, Rabbit, TeddyBear,Sunflower]
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@staticmethod
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def get_all_entity_classes_in_a_dict() -> dict:
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@ -336,12 +342,12 @@ class Entity:
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Returns all entities subclasses in a dictionary
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"""
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from squirrelbattle.entities.player import Player
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from squirrelbattle.entities.monsters import Beaver, Hedgehog, Rabbit, \
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from squirrelbattle.entities.monsters import Tiger, Hedgehog, Rabbit, \
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TeddyBear
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from squirrelbattle.entities.items import Bomb, Heart
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from squirrelbattle.entities.friendly import Merchant,Sunflower
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return {
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"Beaver": Beaver,
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"Tiger": Tiger,
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"Bomb": Bomb,
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"Heart": Heart,
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"Hedgehog": Hedgehog,
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@ -399,8 +405,10 @@ class FightingEntity(Entity):
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"""
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Deals damage to the opponent, based on the stats
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"""
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return f"{self.name} hits {opponent.name}. "\
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+ opponent.take_damage(self, self.strength)
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return _("{name} hits {opponent}.")\
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.format(name=_(self.translated_name.capitalize()),
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opponent=_(opponent.translated_name)) + " " + \
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opponent.take_damage(self, self.strength)
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def take_damage(self, attacker: "Entity", amount: int) -> str:
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"""
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@ -409,8 +417,11 @@ class FightingEntity(Entity):
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self.health -= amount
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if self.health <= 0:
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self.die()
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return f"{self.name} takes {amount} damage."\
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+ (f" {self.name} dies." if self.health <= 0 else "")
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return _("{name} takes {amount} damage.")\
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.format(name=self.translated_name.capitalize(), amount=str(amount))\
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+ (" " + _("{name} dies.")
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.format(name=self.translated_name.capitalize())
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if self.health <= 0 else "")
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def die(self) -> None:
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"""
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@ -451,5 +462,5 @@ class FriendlyEntity(Entity):
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def talk_to(self, player : Any) -> str:
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a = randint(0,len(self.dialogue_option)-1)
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return "The sunflower said : "+self.dialogue_option[a]
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