Move the camera with the player
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@ -50,8 +50,8 @@ class Game:
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self.map.currenty = 1
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self.map.currentx = 6
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self.player = Player()
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self.player.move(1, 6)
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self.map.add_entity(self.player)
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self.player.move(1, 6)
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self.map.spawn_random_entities(randint(1, 5))
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@staticmethod
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