Key handler does not depend on curses's screen anymore

This commit is contained in:
Yohann D'ANELLO
2020-11-11 22:36:42 +01:00
parent 748561e87d
commit 0c17e74d6a
5 changed files with 68 additions and 45 deletions

View File

@ -7,6 +7,7 @@ from dungeonbattle.display.display_manager import DisplayManager
from dungeonbattle.entities.player import Player
from dungeonbattle.game import Game, KeyValues, GameMode
from dungeonbattle.menus import MainMenuValues
from dungeonbattle.settings import Settings
class TestGame(unittest.TestCase):
@ -36,25 +37,39 @@ class TestGame(unittest.TestCase):
"""
Test key bindings.
"""
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_UP_PRIMARY), KeyValues.UP)
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_UP_SECONDARY), KeyValues.UP)
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_DOWN_PRIMARY), KeyValues.DOWN)
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_DOWN_SECONDARY), KeyValues.DOWN)
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_LEFT_PRIMARY), KeyValues.LEFT)
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_LEFT_SECONDARY), KeyValues.LEFT)
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_RIGHT_PRIMARY), KeyValues.RIGHT)
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_RIGHT_SECONDARY), KeyValues.RIGHT)
self.assertEqual(self.game.translate_key(
self.game.settings.KEY_ENTER), KeyValues.ENTER)
self.assertEqual(self.game.translate_key(' '), KeyValues.SPACE)
self.game.settings = Settings()
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_UP_PRIMARY, self.game.settings)[0],
KeyValues.UP)
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_UP_SECONDARY, self.game.settings)[0],
KeyValues.UP)
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_DOWN_PRIMARY, self.game.settings)[0],
KeyValues.DOWN)
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_DOWN_SECONDARY, self.game.settings)[0],
KeyValues.DOWN)
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_LEFT_PRIMARY, self.game.settings)[0],
KeyValues.LEFT)
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_LEFT_SECONDARY, self.game.settings)[0],
KeyValues.LEFT)
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_RIGHT_PRIMARY, self.game.settings)[0],
KeyValues.RIGHT)
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_RIGHT_SECONDARY, self.game.settings)[0],
KeyValues.RIGHT)
self.assertEqual(KeyValues.translate_key(
self.game.settings.KEY_ENTER, self.game.settings)[0],
KeyValues.ENTER)
self.assertEqual(KeyValues.translate_key(' ', self.game.settings)[0],
KeyValues.SPACE)
self.assertEqual(KeyValues.translate_key('plop', self.game.settings)[0],
None)
def test_key_press(self) -> None:
"""

View File

@ -19,7 +19,7 @@ class TestInterfaces(unittest.TestCase):
Try to load a map from a file.
"""
m = Map.load("resources/example_map.txt")
self.assertEqual(m.width, 44)
self.assertEqual(m.width, 52)
self.assertEqual(m.height, 17)
def test_tiles(self) -> None: