Don't spawn random entities on each level anymore
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@ -61,7 +61,6 @@ class Game:
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self.player = Player()
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self.map.add_entity(self.player)
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self.player.move(self.map.start_y, self.map.start_x)
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self.map.spawn_random_entities(randint(3, 10))
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self.inventory_menu.update_player(self.player)
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@property
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