Don't spawn random entities on each level anymore
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@ -71,9 +71,6 @@ class Player(InventoryHolder, FightingEntity):
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self.max_xp = self.level * 10
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self.health = self.maxhealth
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self.strength = self.strength + 1
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# TODO Remove it, that's only fun
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self.map.spawn_random_entities(randint(3 * self.level,
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10 * self.level))
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def add_xp(self, xp: int) -> None:
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"""
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