Corrected bugs(some still remain)

This commit is contained in:
eichhornchen
2020-11-10 10:49:11 +01:00
parent 91a8919a01
commit 002de68a0a
5 changed files with 13 additions and 30 deletions

View File

@ -51,10 +51,12 @@ class Game:
"""
# TODO generate a new map procedurally
self.map = Map.load("example_map.txt")
self.map.currenty = 1
self.map.currentx = 6
self.player = Player()
self.player.move(1, 6)
self.map.add_entity(self.player)
self.display = Display(screen, TexturePack.get_pack(self.settings.TEXTURE_PACK))
self.display = Display(screen, self.map, TexturePack.get_pack(self.settings.TEXTURE_PACK))
# self.menu_display = MenuDisplay(screen, self.main_menu, 0, 0)
@staticmethod
@ -71,7 +73,7 @@ class Game:
while True:
screen.clear()
screen.refresh()
self.display.refresh()
self.display.refresh(self.map, self.player)
key = screen.getkey()
self.handle_key_pressed(self.translate_key(key))